This is another addition to the game added in the years I wasn't actively playing, and it went over well with players
I got so many notes saying "Do not change this!" I did, however, decide I wanted to make the meld pair more efficient
Since his introduction in the miniatures game, he's been a consistent master of the Psyker magics of Tzeentch, his patron Chaos God known for magic and schemes (and pranks)
I've already called him in our behind-the-scenes forum where all of the writers from CoolStuffInc.com hang out so I'll be creating an EDH deck around him, and I have three ways I am considering
Just a quick rules note: 609.3 If an effect attempts to do something impossible, it does only as much as possible
Free magnetic cases ship with every single order, which tells you something about the baseline we hold ourselves to